Craps Rules
Craps is played with two dice. Poker chips are used to place bets.
The Shooter and the Come Out Roll
The player rolling the dice is called the shooter. The "come out"
roll is the shooter's first roll.
2 Bets Before the Come Out Roll
Craps Pass Line bets
The Pass Line is an even money bet. When you make a "pass line"
bet, you are betting the shooter WILL be successful. The results for
the "pass line" "come out" rolls are as follows...
"Come Out" Roll ( First Roll )
• 7 or 11 ("Natural") - Player Wins
• 2, 3, or 12 ("Craps") - Player Loses
• 4, 5, 6, 8, 9, or 10 ("Point") Player wins: if the
shooter rolls the "point" number again before a 7. Player
loses: if a 7 is rolled before the "point" number.
For example, if the shooter's "Come Out" roll is an eight
that will become the "point", the shooter continues to roll
until an eight or seven is rolled. A roll of eight wins, a roll of seven
loses, called a "seven-out". All intervening rolls are irrelevant
to the "Pass Line" bet. Once either the seven or point has
been rolled, the next roll becomes the new come out roll.
Craps
Don't Pass Line bets
The Don't Pass Line is an even money bet. When you make a "don't
pass line" bet, you are betting that the shooter WILL NOT be successful.
The opposite of a "pass line" bet except rolling a 12 ties
(a "push"), when you make a "don't pass" bet, if
the come out roll is:
"Come Out" Roll ( First Roll ) Result
• 7 or 11 ("Natural") Player Loses
• 2 or 3 ("Craps") Player Wins
• 12 ("Push") Tie
You win after the first roll if the shooter rolls a seven before making
his point. However, you lose if the shooter successfully make his point.
For example, if the shooter's "Come Out" roll is an eight,
the shooter continues to roll until an eight or seven is rolled. A roll
of eight loses, a roll of seven wins. All intervening rolls are irrelevant
to the "don't pass line" bet.
Once either the seven or point has been rolled, the next roll becomes
the new "Come Out" roll.
5 Bets after the Come Out Roll
If the shooter is winning, the dice are not passed on. The dice are
only passed to the next player if the shooter sevens-out (rolls a seven)
or decides not to continue rolling.
Pass Line and Don't Pass Line bets are made on the shooter's "Come
Out" roll. All other bets are placed after the come out, once a
"point" has been determined, and work independent of the "pass
line" and "don't pass" bets.
1) The Come Bet
Made any time after the initial "Come Out" roll when a shooter
has a point to make, you win on the first roll of the come bet with
a natural (7, 11) and lose on craps (2, 3, 12). Any other number that
comes up is a come point. You win on a come bet if this number is rolled
again before a 7.
2) The Don't Come Bet
Opposite of the come bet, except the 12 is a tie. Made any time after
the initial "Come Out" roll when a shooter has a point to
make, you lose on the first roll of the don't come bet with a natural
(7, 11) and win on craps (2, 3). Any other number that comes up is a
come point. You lose on a don't come bet if this number is rolled again
before a 7.
3) Odds Bet
You can accompany your Pass Line, Come, Don't Pass, or Don't Come bet
with an additional bet called an "odds bet". Once point has
been established, the odds bet is popular because it pays "true
odds" on your bet. True odds are based on comparing the chance
of your number being rolled before the 7, are paid out accordingly.
To illustrate, using the True Odds Chart, you can see that the 7's chance
of coming up is twice that of the 4. When you place an odds bet on the
four, it will pay 2 to 1, the true odds.
An odds bet on the "pass line" and the "come" is
called "taking odds". The payouts on taking odds are:
Points/True Odds
4 and 10: 2 - 1
5 and 9: 3 - 2
6 and 8:6 - 5
An odds bet on the "don't pass" and the "don't come"
is called "laying odds". The payouts on laying odds are:
Points/True Odds
4 and 10: 1 - 2
5 and 9: 2 - 3
6 and 8: 5 - 6
4) Place Bet
Betting a 4, 5, 6, 8, 9 or 10 will be rolled before a 7. This is similar
to Come bets except unlike an Odds Bet, you do not have to place a bet
in the Come or Pass Line bet first.
Points/True Odds
4 and 10: 9 - 5
5 and 9: 7 - 5
6 and 8: 7 - 6
Because of the payout ratios above, Place bets on the 4, 5, 9, or 10
should be made in multiples of 5, and bets on 6 or 8 should be made
in multiples of 6 because payouts are rounded down to the nearest dollar.
5) Big 6 and Big 8
Betting a six or an eight will be rolled before a seven. This area is
located near the corner with a big 6 and 8. It is similar to a Place
bet on the six or eight except you get paid even money.
Craps Field Bet
A one roll bet that the next roll will be a two, three, four, nine,
ten, eleven or twelve. A roll of two and twelve pays double or 2 to
1. A roll of three, four, nine, ten and eleven pays even money.
Craps Hard Ways
When both dice come up with the same number, i.e. two 2's, it's called
the "hard way". The only numbers considered hard ways are
4, 6, 8, and 10. The 2 and 12 are not considered Hard Ways because the
only way to make them is with a double (1+1, 6+6).
The following are the Hard Ways bets you
can make:
Hard Bets / Only Wins / Payout
Hard 4 / Before 7 or soft 4(1+3, 3+1) / 7 - 1
Hard 6 / Before the 7 or soft 6(1+5, 5+1, 2+4, 4+2) / 9 - 1
Hard 8 / Before the 7 or soft 8( 2+6, 6+2, 5+3, 3+5) / 9 - 1
Hard 10 / Before the 7 or soft 10(4+6, 6+4) / 7 - 1
Craps One Roll Bets
One Roll Bets / Description / Payout
Any Seven / Betting the shooter will throw a seven on the next roll
/ 4 - 1
Two / Betting the shooter will throw a two on the next roll / 30 - 1
Twelve / Betting the shooter will throw a 12 on the next roll / 30 -
1
Horn Bet / This is a one-roll bet that the shooter will throw a 2, 3,
11, or 12 on next roll / 15 - 5 (3 or 11), 30 - 4 (2 or 12)
Three / This is a one-roll bet that the shooter will throw a 3 on the
next roll / 15:1
Eleven / This is a one-roll bet that the shooter will throw an 11 on
the next roll / 15:1
Any Craps / This is a one-roll bet that the shooter will throw a 2,
3, or 12 on the next roll / 7:1
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